home *** CD-ROM | disk | FTP | other *** search
-
- FAST LIFE
- by
- Mark Haugan
-
-
-
- COMMODORE MICROCOMPUTERS MAGAZINE
- March/April 1986
- p.113
-
- Life programs such as FAST LIFE are
-
- simulation games that model the
-
- growth patterns of populations--
-
- usually bacterial colonies. While
-
- this might not seem an interesting
-
- subject for a program, Life games
-
- have remained a favorite for years.
-
- One reason for their popularity is
-
- their ability to create an almost
-
- infinite variety of paterns from only
-
- a few rules governing life in a
-
- bacterial colony.
-
- The growth pattern the colony takes
-
- is derived from the configurations of
-
- individual cells-- some
-
- configurations are certain death for
-
- the member cells while others are
-
- stable.
-
- Much of Mark Haugan's FAST LIFE is
-
- written in machine language, so each
-
- generation evolves very quickly.
-
- You may stop the program at any
-
- time, however, by hitting the space
-
- bar. RETURN will resume the
-
- sequence.
-
- To begin FAST LIFE, you must first
-
- set the configuration of your
-
- original colony. The first screen
-
- that you see in FAST LIFE is black
-
- and has a flashing cursor.
-
- Use the cursor keys to move the
-
- cursor to the position you want a
-
- cell; then use the asterisk key to
-
- turn on the cells. The space bar may
-
- be used to erase activated cells.
-
- Hitting RETURN brings your colony
-
- to life. To stop the simulation,
-
- press "Q". You will then be asked if
-
- you wish to try another pattern. If
-
- you answer yes, you will begin the
-
- program again. If not, you will be
-
- returned to LOADSTAR.
-
- Of special interest to the
-
- mathematically inclined is the
-
- discovery of stable configurations of
-
- cells and of the algorithims
-
- governing pattern generation.
-
- And for the rest of us, the
-
- patterns generated by FAST LIFE can
-
- be endlessly fascinating, for like
-
- its namesake, LIFE's possibilities
-
- are almost infinite.
-
- FILES REQUIRED:
- FAST LIFE
-
- {$ed}---------<end of article>------------
-